Sat, Apr 4, 2009 – Stanford Splash

Splash: Interactive Digital Art

In this class we talked about some of the basic principles behind interactive digital art. We learned about cartesian coordinates (that is, x and y coordinates) and created our own line and triangle functions. We also learned about animation and basic physics.

Below you'll find the code we discussed in class and some resources to help guide you forward.


We wrote Processing code in class. We began with just a simple line-drawing fucntion and ended up with an animation of bouncing circles.

There is a separate page containing that animation.

You can also just get the code directly.


There are many resources to help you design interactive art, and to work with processing.

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