Francis Spufford, writing for the Guardain aboute Elite, the first exploratory space computer game:
From this followed a train of thought that went past at lightning speed:
- These games are crap, but sell for money.
- My games are not crap.
- Therefore my games could sell for money.
It was a moment of revelation, both philosophical and commercial.
Hilarious. Fun read!
(via news.yc)